﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using System.Windows.Media.Media3D;
using Microsoft.Practices.Unity;
using ObjectEditor.Configuration;

namespace EQEmu.CommonPlugin
{
    public sealed class CommonPluginModuleConfiguration : IModuleConfiguration
    {
        public void Initialize(IUnityContainer container)
        {
            var transform = new ScaleTransform3D(){
                ScaleX = -1
            };
            container.RegisterInstance<Transform3D>("EQEmu.Transform", transform);
        }

        public void Finalize(IUnityContainer container)
        {            
        }

        public void Dispose()
        {
        }
    }
}
